

Summarizing the above: (-) 30 stagger (-20 lost from Ox Stance, -10 lost from Blackout Kick / Shuffle) Where in 6.1 we might have about 55 stagger, in 6.2 it would be about 25. Though to be honest, not using externals for it is a huge waste on my part as they aren't being used for anything else. Serenity now lasts 5 seconds for Brewmaster Monks (down from 10 seconds). GUIDE Drunken Savagery: Brewmaster Tanking in 6. If you have a holy paladin, don't guard outside of the combos. As a result of that, sometimes the boss one shots me, since my guard is consumed on the explosions.Ĭan you share any tips on what to do here? Or Im just supposed to rely on external cooldowns?Currently progressing on it with a similar strat, heres's my insight anyway. On the top of that, we have a brilliant strategy of exploding the mark of doom close to me, sometimes when the boss is doing the glaive combo. We are doing this fight with 2 tanks, and Im the guy who tanks the boss the whole time, my off tank only taunts the boss to reset my massive blast debuff.

So now my guild is progressing on mythic mannoroth. Hey guys, here I am again, looking for a bit more help. Join the dragonflights of Azeroth in their ancestral home, the Dragon Isles, starting November 28.
